Maria GDK 5.1.0.259
Documentation of native code in develop branch
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STK::OpenGLContext Class Referenceabstract

#include <StkOpenGLContext.h>

Inheritance diagram for STK::OpenGLContext:
STK::EglOpenGLContext STK::TestOpenGLContext StkQt::OpenGLContext

Public Types

using PlatformHandleType = uintptr_t
 

Public Member Functions

bool isLost () const
 
void markLost ()
 Block subsequent operations on this context without unbinding an operation that is unwinding.
 
bool checkResetStatus ()
 Check supported reset reporting and known loss without consuming GL errors. The platform context must be current.
 
virtual bool initialize ()
 Returns false if GL function setup or platform-specific initialization fails.
 
void cleanup ()
 Cleanup context specific GL resources. Requires that this context is current!
 
int getMajorVersion () const
 
int getMinorVersion () const
 
const std::string & getVendorString () const
 
const std::string & getRendererString () const
 
const std::string & getVersionString () const
 
const std::string & getExtensionString () const
 
virtual PlatformHandleType handle () const =0
 Get unique handle based on the underlying GL Context object, for example EGLContext.
 
virtual OpenGLFunctions * functions () const =0
 
virtual bool isOpenGLES () const =0
 
virtual std::string getShaderVersionString () const =0
 
bool hasExtension (const char *ext) const
 
void requestCleanupVAO (GLuint vao)
 Request that the VAO is cleaned up next time the context is current.
 
void requestCleanupVBO (GLuint vao)
 
void requestCleanupTexture (GLuint tex)
 
bool hasTextureFilterAnisotropic () const
 
bool hasTextureCompression () const
 
bool hasTextureCompressionS3TC () const
 
bool makeCurrent ()
 Set this context as current context. Will also process cleanup requests for this context.
 

Static Public Member Functions

static STK::OpenGLContext * getContext (PlatformHandleType handle)
 
static OpenGLContext * current ()
 
static void clearCurrent ()
 
static OpenGLFunctions * glFunctions ()
 Utility for getting the glFunctions of the current context.
 

Protected Member Functions

virtual GLenum getResetStatus () const
 

Static Protected Member Functions

static void registerContext (OpenGLContext *context)
 
static void unregisterContext (PlatformHandleType handle)
 

Detailed Description

OpenGLContext - interface to various OpenGL context related features.

Member Function Documentation

◆ handle()

virtual PlatformHandleType STK::OpenGLContext::handle ( ) const
pure virtual

Get unique handle based on the underlying GL Context object, for example EGLContext.

Implemented in StkQt::OpenGLContext, STK::EglOpenGLContext, and STK::TestOpenGLContext.

◆ initialize()

bool STK::OpenGLContext::initialize ( )
virtual

Returns false if GL function setup or platform-specific initialization fails.

Reimplemented in STK::EglOpenGLContext.


The documentation for this class was generated from the following files: