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Maria GDK 5.0.0.850
Documentation of native code in develop branch
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This is the complete list of members for STK::OpenGLContext, including all inherited members.
cleanup() | STK::OpenGLContext | |
current() (defined in STK::OpenGLContext) | STK::OpenGLContext | static |
functions() const =0 (defined in STK::OpenGLContext) | STK::OpenGLContext | pure virtual |
getContext(PlatformHandleType handle) (defined in STK::OpenGLContext) | STK::OpenGLContext | static |
getExtensionString() const (defined in STK::OpenGLContext) | STK::OpenGLContext | inline |
getMajorVersion() const (defined in STK::OpenGLContext) | STK::OpenGLContext | inline |
getMinorVersion() const (defined in STK::OpenGLContext) | STK::OpenGLContext | inline |
getRendererString() const (defined in STK::OpenGLContext) | STK::OpenGLContext | inline |
getShaderVersionString() const =0 (defined in STK::OpenGLContext) | STK::OpenGLContext | pure virtual |
getVendorString() const (defined in STK::OpenGLContext) | STK::OpenGLContext | inline |
getVersionString() const (defined in STK::OpenGLContext) | STK::OpenGLContext | inline |
glFunctions() | STK::OpenGLContext | static |
handle() const =0 | STK::OpenGLContext | pure virtual |
hasExtension(const char *ext) const (defined in STK::OpenGLContext) | STK::OpenGLContext | inline |
hasTextureCompression() const (defined in STK::OpenGLContext) | STK::OpenGLContext | inline |
hasTextureCompressionS3TC() const (defined in STK::OpenGLContext) | STK::OpenGLContext | inline |
hasTextureFilterAnisotropic() const (defined in STK::OpenGLContext) | STK::OpenGLContext | inline |
initialize() (defined in STK::OpenGLContext) | STK::OpenGLContext | virtual |
isOpenGLES() const =0 (defined in STK::OpenGLContext) | STK::OpenGLContext | pure virtual |
makeCurrent() | STK::OpenGLContext | |
OpenGLContext()=default (defined in STK::OpenGLContext) | STK::OpenGLContext | |
PlatformHandleType typedef (defined in STK::OpenGLContext) | STK::OpenGLContext | |
registerContext(OpenGLContext *context) (defined in STK::OpenGLContext) | STK::OpenGLContext | protectedstatic |
requestCleanupTexture(GLuint tex) (defined in STK::OpenGLContext) | STK::OpenGLContext | inline |
requestCleanupVAO(GLuint vao) | STK::OpenGLContext | inline |
requestCleanupVBO(GLuint vao) (defined in STK::OpenGLContext) | STK::OpenGLContext | inline |
unregisterContext(PlatformHandleType handle) (defined in STK::OpenGLContext) | STK::OpenGLContext | protectedstatic |
~OpenGLContext()=default (defined in STK::OpenGLContext) | STK::OpenGLContext | virtual |