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| FrustumModel (const Maria::ItemId &trackId, const std::string &modelType, const std::shared_ptr< LocalOrigin > &origin, const std::shared_ptr< STK::FontManager > &fontManager, const std::shared_ptr< STK::ShaderProgramManager > &shaderManager) |
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void | redraw (const STK::Camera &cam, const STK::Viewport &vp, int render_mask, const std::vector< std::shared_ptr< STK::Uniform > > *uniforms) override |
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void | UpdateFields (const std::shared_ptr< Maria::GenericGeoObjectAdapter > &obj) override |
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void | clearModel () |
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void | setGeometryType (GeometryType geometryType) |
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void | setFillColor (const STK::Color4f &fc) |
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void | setLineColor (const STK::Color4f &lc) |
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void | setFootprintColor (const STK::Color4f &fc) |
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void | setLineThickness (float lt) |
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void | setFOVX (double fovx) |
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void | setFOVY (double fovy) |
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void | setDistance (double distance) |
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void | setLineDashStyle (const std::string &dashStyle) |
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| SymbolModel (const Maria::ItemId &trackId, const std::string &modelType, const std::shared_ptr< LocalOrigin > &origin, const std::shared_ptr< STK::GraphicsModel > &model, const std::shared_ptr< STK::FontManager > &fontManager, const std::shared_ptr< STK::ShaderProgramManager > &shaderManager) |
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virtual void | UpdateFields (const std::shared_ptr< Maria::GenericGeoObjectAdapter > &obj) |
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void | SetPosition (BasicGeoTypes::GeoPos &gp, double alt=0.0) |
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void | SetOrientation (double roll, double pitch, double yaw) |
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void | SetGeocentricPos (const STK::Vector3d &pos) |
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const STK::Vector3d & | GetGeocentricPos () |
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const std::string & | GetModelType () const |
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void | setLabelText (const std::string &text) |
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void | setLabelFontName (const std::string labelFontName) |
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void | setLabelFontSize (int size) |
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void | setLabelColor (const STK::Color4f &color) |
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void | setLabelOutlineWidth (int outline) |
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void | setLabelOutlineColor (const STK::Color4f &color) |
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void | setLabelBackgroundColor (const STK::Color4f &color) |
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void | setLabelFontStyle (const STK::FontStyle &fontWeight) |
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int | getLabelFontSize () const |
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const std::string & | getLabelText () const |
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const std::string & | getLabelFontName () const |
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int | getLabelOutlineWidth () const |
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const STK::Color4f & | getLabelColor () const |
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const STK::Color4f & | getLabelOutlineColor () const |
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const STK::Color4f & | getLabelBackgroundColor () const |
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const STK::FontStyle & | getLabelFontStyle () const |
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void | SetLabel (std::shared_ptr< PointSymbolLabel > label) |
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const std::shared_ptr< PointSymbolLabel > & | GetLabel () const |
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void | SetScale (float scale) |
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float | GetScale () const |
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float | GetVerticalScreenOffset () const |
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void | SetVerticalScreenOffset (float offset) |
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float | GetLabelBase () const |
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float | GetAltitudeOffset () const |
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void | setIconSize (float sz) |
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float | getIconSize () const |
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void | setShowGroundLine (bool showGroundLine) |
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bool | showGroundLine () const |
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void | setAlwaysVisible (bool alwaysVisible) |
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bool | alwaysVisible () const |
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void | redraw (const STK::Camera &cam, const STK::Viewport &vp, int render_mask, const std::vector< std::shared_ptr< STK::Uniform > > *uniforms) override |
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void | drawShadowMap (const STK::Camera &cam, const STK::Viewport &vp, const STK::Camera &shd_cam, const STK::Viewport &shd_vp, STK::ShaderProgram *shader, STK::ShaderProgram *tex_shader) override |
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void | calcBoundingSphere (STK::Vector3f ¢er, double &radius) override |
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void | calcBoundingBox (STK::Vector3f &min, STK::Vector3f &max) override |
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| GraphicsModel (const std::string &name="") |
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void | setName (const std::string &name) |
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const std::string & | getName () const |
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virtual void | filterChildren (const filter_fn &fn, std::vector< std::shared_ptr< GraphicsModel > > &matched) |
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void | setTransform (const STK::Matrix4x4f &transform) |
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const STK::Matrix4x4f & | getTransform () const |
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void | setEnvironmentMap (const std::shared_ptr< STK::CubeMap > &env_map) |
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std::shared_ptr< STK::CubeMap > | getEnvironmentMap () |
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std::shared_ptr< const STK::CubeMap > | getEnvironmentMap () const |
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void | setWireframe (bool wireframe) |
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bool | getWireframe () const |
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void | setInvisible (bool invisible) |
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bool | getInvisible () const |
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void | setCastShadows (bool cast_shadows) |
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bool | getCastShadows () const |
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void | setDebugGraphics (bool debug_gfx) |
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bool | getDebugGraphics () const |
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virtual void | redraw (const STK::Camera &cam, const STK::Viewport &vp, int render_mask=STK::OpaqueMask, const std::vector< std::shared_ptr< STK::Uniform > > *uniforms=nullptr)=0 |
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virtual void | drawShadowMap (const STK::Camera &cam, const STK::Viewport &vp, const STK::Camera &shd_cam, const STK::Viewport &shd_vp, STK::ShaderProgram *shader, STK::ShaderProgram *tex_shader)=0 |
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virtual void | calcBoundingSphere (STK::Vector3f ¢er, double &radius)=0 |
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virtual void | calcBoundingBox (STK::Vector3f &min, STK::Vector3f &max)=0 |
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FrustumModel - A frustum graphics model with optional ground footprint.