|  | Maria GDK 5.0.0.910
    Documentation of native code in develop branch | 
#include <M3DOffsetLine.h>
| Public Member Functions | |
| OffsetLine (const std::shared_ptr< STK::ShaderProgramManager > &prg_mgr) | |
| void | setOffset (float x, float y) | 
| void | setColor (const STK::Vector4f &c) | 
| const STK::Vector4f | getColor () const | 
| void | setThickness (float thickness) | 
| float | getThickness () const | 
| void | setDashes (const std::vector< unsigned char > &pattern) | 
| void | redraw (const STK::Matrix4x4f &mv, const STK::Matrix4x4f &pj, const STK::Viewport &vp) | 
OffsetLine - 2-point line object in screen coordinates Detailed description.
| 
 | inline | 
Set stippling as a pattern of alternating dashes and spaces.
| 
 | inline | 
Offset from the origin in pixel coordinates.