Maria GDK 5.0.0.738
Documentation of native code in develop branch
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Maria3D::OffsetLine Class Reference

#include <M3DOffsetLine.h>

Public Member Functions

 OffsetLine (const std::shared_ptr< STK::ShaderProgramManager > &prg_mgr)
 
void setOffset (float x, float y)
 
void setColor (const STK::Vector4f &c)
 
const STK::Vector4f getColor () const
 
void setThickness (float thickness)
 
float getThickness () const
 
void setDashes (const std::vector< unsigned char > &pattern)
 
void redraw (const STK::Matrix4x4f &mv, const STK::Matrix4x4f &pj, const STK::Viewport &vp)
 

Detailed Description

OffsetLine - 2-point line object in screen coordinates Detailed description.

Member Function Documentation

◆ setDashes()

void Maria3D::OffsetLine::setDashes ( const std::vector< unsigned char > &  pattern)
inline

Set stippling as a pattern of alternating dashes and spaces.

◆ setOffset()

void Maria3D::OffsetLine::setOffset ( float  x,
float  y 
)
inline

Offset from the origin in pixel coordinates.


The documentation for this class was generated from the following files: