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Maria GDK 5.0.0.738
Documentation of native code in develop branch
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#include <StkMarkerObject.h>
Public Member Functions | |
MarkerObject (const std::shared_ptr< ShaderProgramManager > &prg_mgr, double size=1.0) | |
void | setAxisColor (float r, float g, float b, float a=1.0) |
void | setBaseColor (float r, float g, float b, float a=1.0) |
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MeshGraphicsModel (std::shared_ptr< ShaderProgramManager > prg_mgr, const std::string &name="") | |
void | addMeshRender (std::shared_ptr< MeshRender > mesh_render) |
unsigned int | addMeshGroup (std::shared_ptr< MaterialMeshGroup > mesh_grp, const unsigned int layer=0) |
std::shared_ptr< MaterialMeshGroup > | getMeshGroup (const unsigned int id) |
void | setMeshGroup (const unsigned int id, std::shared_ptr< MaterialMeshGroup > mesh_grp) |
void | removeMeshGroup (const unsigned int id) |
const std::map< unsigned int, std::shared_ptr< MaterialMeshGroup > > & | getMeshGroups () const |
std::map< unsigned int, std::shared_ptr< MaterialMeshGroup > > & | getMeshGroups () |
std::shared_ptr< STK::Material > | findMaterial (const std::string &name) const |
void | needsUpdate (const bool needs_update) |
std::shared_ptr< const MeshNode > | getRoot () const |
std::shared_ptr< MeshNode > | getRoot () |
void | setRoot (const std::shared_ptr< MeshNode > &node) |
void | redraw (const STK::Camera &cam, const STK::Viewport &vp, int render_mask=STK::OpaqueMask, const std::vector< std::shared_ptr< STK::Uniform > > *uniforms=nullptr) override |
void | calcBoundingSphere (STK::Vector3f ¢er, double &radius) override |
void | drawShadowMap (const STK::Camera &cam, const STK::Viewport &vp, const Camera &shd_cam, const Viewport &shd_vp, STK::ShaderProgram *shader, STK::ShaderProgram *tex_shader) override |
void | addAnimation (std::shared_ptr< AnimationController > anim) |
const std::vector< std::shared_ptr< AnimationController > > & | getAnimations () const |
int | findAnimations (const std::string &search, std::list< std::shared_ptr< AnimationController > > &anims) |
std::shared_ptr< AnimationController > | findAnimation (const std::string &name) |
Find the animation with the exact name. | |
void | findMeshNodes (const std::string &search, std::vector< std::shared_ptr< STK::MeshNode > > &nodes) const |
void | findMeshNodes (const std::regex &re, std::vector< std::shared_ptr< STK::MeshNode > > &nodes) const |
std::shared_ptr< STK::MeshNode > | findMeshNode (const std::string &name) const |
void | calcBoundingBox (STK::Vector3f &min, STK::Vector3f &max) override |
std::shared_ptr< STK::ShaderProgramManager > | shaderProgramManager () |
std::shared_ptr< MeshGraphicsModel > | refCopy () |
void | redrawBackToFront (const Camera &cam, const STK::Viewport &, int render_mask, const std::vector< std::shared_ptr< Uniform > > *uniforms) |
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GraphicsModel (const std::string &name="") | |
void | setName (const std::string &name) |
const std::string & | getName () const |
virtual void | filterChildren (const filter_fn &fn, std::vector< std::shared_ptr< GraphicsModel > > &matched) |
void | setTransform (const STK::Matrix4x4f &transform) |
const STK::Matrix4x4f & | getTransform () const |
void | setEnvironmentMap (const std::shared_ptr< STK::CubeMap > &env_map) |
std::shared_ptr< STK::CubeMap > | getEnvironmentMap () |
std::shared_ptr< const STK::CubeMap > | getEnvironmentMap () const |
void | setWireframe (bool wireframe) |
bool | getWireframe () const |
void | setInvisible (bool invisible) |
bool | getInvisible () const |
void | setCastShadows (bool cast_shadows) |
bool | getCastShadows () const |
void | setDebugGraphics (bool debug_gfx) |
bool | getDebugGraphics () const |
virtual void | redraw (const STK::Camera &cam, const STK::Viewport &vp, int render_mask=STK::OpaqueMask, const std::vector< std::shared_ptr< STK::Uniform > > *uniforms=nullptr)=0 |
virtual void | drawShadowMap (const STK::Camera &cam, const STK::Viewport &vp, const STK::Camera &shd_cam, const STK::Viewport &shd_vp, STK::ShaderProgram *shader, STK::ShaderProgram *tex_shader)=0 |
virtual void | calcBoundingSphere (STK::Vector3f ¢er, double &radius)=0 |
virtual void | calcBoundingBox (STK::Vector3f &min, STK::Vector3f &max)=0 |
Additional Inherited Members | |
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using | filter_fn = std::function< bool(const GraphicsModel &)> |
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static void | getMeshModels (std::shared_ptr< STK::GraphicsModel > rootModel, std::vector< std::shared_ptr< STK::MeshGraphicsModel > > &mesh_models) |
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using | visit_func = std::function< void(const std::shared_ptr< GraphicsModel > &)> |
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void | calcNodeBounds (const MeshNode &parent, const STK::Matrix4x4f &m, STK::Vector3f &min, STK::Vector3f &max) |
void | drawHilitMeshes (const STK::Matrix4x4f &mesh_mvp, const STK::Matrix4x4f &pj, const std::vector< HilitMesh > &hilitMeshes) |
void | update () |
void | updateIfNeeded () |
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static void | visitTree (const std::shared_ptr< GraphicsModel > &root, visit_func func) |
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std::shared_ptr< MeshNode > | root_ |
std::map< unsigned int, std::shared_ptr< MaterialMeshGroup > > | material_meshes_ |
bool | needs_update_ |
std::shared_ptr< ShaderProgramManager > | prg_mgr_ |
std::vector< std::shared_ptr< AnimationController > > | animations_ |
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std::string | name_ |
STK::Matrix4x4f | transform_ |
std::shared_ptr< STK::CubeMap > | env_map_ |
bool | wireframe_ |
bool | invisible_ |
bool | cast_shadows_ |
bool | debug_gfx_ |
MarkerObject - Short description. Detailed description.