Maria GDK 5.0.0.738
Documentation of native code in develop branch
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Maria::SymbolLabelShader Class Reference

#include <MSymbolLabelShader.h>

Public Member Functions

 SymbolLabelShader (const std::shared_ptr< STK::ShaderProgram > &shader)
 
void bindShader (const STK::Matrix4x4f &pj, int vpWidth, int vpHeight)
 
void applyFont (const STK::TextItem &ti)
 
void applyUniformsSDF (STK::TextRenderItemSDF &t, const STK::Matrix4x4f &vm)
 
void applyUniforms (STK::TextRenderItem &t, const STK::Matrix4x4f &vm)
 
void applyUniformsBackground (STK::TextRenderItem &t, const STK::Matrix4x4f &vm)
 

Detailed Description

SymbolLabelShader - Wrapper class for optimization of label rendering


The documentation for this class was generated from the following files: