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Maria GDK 5.0.0.738
Documentation of native code in develop branch
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#include <MSymbolLabelShader.h>
Public Member Functions | |
SymbolLabelShader (const std::shared_ptr< STK::ShaderProgram > &shader) | |
void | bindShader (const STK::Matrix4x4f &pj, int vpWidth, int vpHeight) |
void | applyFont (const STK::TextItem &ti) |
void | applyUniformsSDF (STK::TextRenderItemSDF &t, const STK::Matrix4x4f &vm) |
void | applyUniforms (STK::TextRenderItem &t, const STK::Matrix4x4f &vm) |
void | applyUniformsBackground (STK::TextRenderItem &t, const STK::Matrix4x4f &vm) |
SymbolLabelShader - Wrapper class for optimization of label rendering