|  | Maria GDK 5.0.0.910
    Documentation of native code in develop branch | 
#include <MSymbolLabelShader.h>
| Public Member Functions | |
| SymbolLabelShader (const std::shared_ptr< STK::ShaderProgram > &shader) | |
| const std::shared_ptr< STK::ShaderProgram > & | getShader () const | 
| void | bindShader (const STK::Matrix4x4f &pj, float mapScale, int vpWidth, int vpHeight) | 
| void | applyFont (const STK::TextItem &ti) | 
| void | applyUniformsSDF (STK::TextRenderItemSDF &t, const STK::Matrix4x4f &vm) | 
| void | applyUniforms (STK::TextRenderItem &t, const STK::Matrix4x4f &vm) | 
| void | applyUniformsBackground (STK::TextRenderItem &t, const STK::Matrix4x4f &vm) | 
SymbolLabelShader - Wrapper class for optimization of label rendering