![]() |
Maria GDK 5.0.0.927
Documentation of native code in develop branch
|
#include <StkTextureTransform.h>
Public Member Functions | |
| TextureTransform (float ox=0.0f, float oy=0.0f, float sx=1.0f, float sy=1.0f) | |
| void | setOffxetX (float ox) |
| void | setOffsetY (float oy) |
| void | setScaleX (float sx) |
| void | setScaleY (float sy) |
| float | getOffsetX () const |
| float | getOffsetY () const |
| float | getScaleY () const |
| float | getScaleX () const |
| const STK::Vector4f & | getTransform () const |
Public Attributes | |
| STK::Vector4f | xfm_ |
TextureTransform - Linear transform for texture coordinates. Can be used as a uniform in shaders, encoded as a 4D vector where X = Offset U Y = Offset V Z = Scale U W = Scale V