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Maria GDK 5.0.0.738
Documentation of native code in develop branch
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#include <StkSafeTextureBinding.h>
Public Member Functions | |
SafeTextureBinder (GLuint texture, GLenum unit=0) | |
SafeTextureBinder - Utility class for safely binding OpenGL textures This class stores the current bindings and restores them when it goes out of scope.