#include <StkBlendFunc.h>
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| BlendFunc (GLenum src=GL_SRC_ALPHA, GLenum dst=GL_ONE_MINUS_SRC_ALPHA) |
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void | apply () |
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void | setSourceFactor (GLenum src) |
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GLenum | getSourceFactor () const |
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void | setDestFactor (GLenum dst) |
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GLenum | getDestFactor () const |
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Blend - OpenGL blending function Detailed description.
The documentation for this class was generated from the following file:
- Native/SilentToolkit/StkScene/StkBlendFunc.h