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Maria GDK 5.0.0.910
Documentation of native code in develop branch
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#include <M3DSurfacePolygon.h>
Public Member Functions | |
| SurfacePolygon (const STK::Polygon3d &geo, const STK::Vector4f &col) | |
| void | setColor (const STK::Vector4f &c) |
| const STK::Vector4f & | getColor () const |
| void | setGeometry (const STK::Polygon3d &poly) |
| Geometry is given as Lon,Lat points. | |
| const STK::Polygon3d & | getGeometry () const |
| void | render (const STK::Camera &cam, STK::ShaderProgram &shader, const LocalOrigin &localOrigin) |
| void | clearBuffers () |
Protected Member Functions | |
| bool | calcBuffers () |
Protected Attributes | |
| STK::Vector4f | _color |
| GLuint | _vtxBuffer |
| GLuint | _idxBuffer |
| int | _idxBufferSize |
| STK::Vector3d | _origin |
| STK::Polygon3d | _geometry |
SurfacePolygon - A polygon projected onto the terrain.