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Maria GDK 5.0.0.738
Documentation of native code in develop branch
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#include <M3DPointSymbolRenderLayer.h>
Public Member Functions | |
PointSymbolRenderLayer (int rows, int cols) | |
void | redraw (const STK::Camera &cam, const STK::Vector3d &localOrigin, STK::ShaderProgram &shader, GLuint quadVBO, double maxDrawDistance) |
const PointSymbolCell * | getPointSymbolCell (int idx) const |
PointSymbolCell * | getPointSymbolCell (int idx) |
PointSymbolCell * | getOrCreatePointSymbolCell (int idx) |
PointSymbolCell * | getOrCreatePointSymbolCell (const BasicGeoTypes::GeoPos &gp) |
int | CalcRow (double lat) |
int | CalcColumn (double lon) |
int | CalcPointSymbolCellIndex (const BasicGeoTypes::GeoPos &gp) |
int | CalcPointSymbolCellIndexWrapAround (int row, int col) |
double | CalcDistance (const STK::Vector3d &camPos, int cellId) |
bool | hitTest (STK::FBOTexture &fbo, const STK::Camera &cam, const STK::Vector3d &localOrigin, STK::ShaderProgram &shader, double maxDrawDistance, Maria::ItemId &itemId) |
PointSymbolRenderLayer - A layer of point symbols Detailed description.