Maria GDK 5.0.0.738
Documentation of native code in develop branch
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Maria3D::PointSymbolParams Class Reference

#include <M3DPointSymbolParams.h>

Public Member Functions

float getIconSize () const
 
void setIconSize (float iconSize)
 
float getSymbolScale () const
 
void setSymbolScale (float symbolScale)
 
float getOpacity () const
 
void setOpacity (float opacity)
 
float getLargeSymbolDistance () const
 
void setLargeSymbolDistance (float largeSymbolDistance)
 
void setMaxDrawDistance (float maxDrawDistance)
 
float getMaxDrawDistance () const
 
void setModelDistance (float modelDistance)
 
float getModelDistance () const
 
void setGroundAnchor (bool value)
 
bool getGroundAnchor () const
 
void setDepthTest (bool value)
 
bool getDepthTest () const
 

Detailed Description

PointSymbolParams - Short description. Detailed description.

Member Function Documentation

◆ getLargeSymbolDistance()

float Maria3D::PointSymbolParams::getLargeSymbolDistance ( ) const
inline

Get symbol size transition distance. This determines the distance at which the symbols will be scaled down. Beyond this, we get smaller symbols down to a minimum size of a few pixels.

◆ getOpacity()

float Maria3D::PointSymbolParams::getOpacity ( ) const
inline

Get symbol opacity. This value controls the opacity for the symbols.

◆ getSymbolScale()

float Maria3D::PointSymbolParams::getSymbolScale ( ) const
inline

Set symbol scale. This value determines the overall size of the symbol billboards. Default is 1.0

◆ setLargeSymbolDistance()

void Maria3D::PointSymbolParams::setLargeSymbolDistance ( float  largeSymbolDistance)
inline

Set symbol size transition distance. This determines the distance at which the symbols will be scaled down. Beyond this, we get smaller symbols down to a minimum size of a few pixels.

◆ setModelDistance()

void Maria3D::PointSymbolParams::setModelDistance ( float  modelDistance)
inline

Set the maximum distance for 3D models. 3D models will only be drawn when closer to the camera than this value.

◆ setOpacity()

void Maria3D::PointSymbolParams::setOpacity ( float  opacity)
inline

Set symbol scale. This value determines the overall size of the symbol billboards. Default is 1.0

◆ setSymbolScale()

void Maria3D::PointSymbolParams::setSymbolScale ( float  symbolScale)
inline

Set symbol scale. This value determines the overall size of the symbol billboards. Default is 1.0


The documentation for this class was generated from the following file: