#include <M3DPointSymbolParams.h>
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float | getIconSize () const |
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void | setIconSize (float iconSize) |
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float | getSymbolScale () const |
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void | setSymbolScale (float symbolScale) |
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float | getOpacity () const |
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void | setOpacity (float opacity) |
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float | getLargeSymbolDistance () const |
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void | setLargeSymbolDistance (float largeSymbolDistance) |
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void | setMaxDrawDistance (float maxDrawDistance) |
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float | getMaxDrawDistance () const |
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void | setModelDistance (float modelDistance) |
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float | getModelDistance () const |
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void | setGroundAnchor (bool value) |
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bool | getGroundAnchor () const |
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void | setDepthTest (bool value) |
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bool | getDepthTest () const |
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PointSymbolParams - Short description. Detailed description.
◆ getLargeSymbolDistance()
float Maria3D::PointSymbolParams::getLargeSymbolDistance |
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const |
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inline |
Get symbol size transition distance. This determines the distance at which the symbols will be scaled down. Beyond this, we get smaller symbols down to a minimum size of a few pixels.
◆ getOpacity()
float Maria3D::PointSymbolParams::getOpacity |
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const |
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inline |
Get symbol opacity. This value controls the opacity for the symbols.
◆ getSymbolScale()
float Maria3D::PointSymbolParams::getSymbolScale |
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const |
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inline |
Set symbol scale. This value determines the overall size of the symbol billboards. Default is 1.0
◆ setLargeSymbolDistance()
void Maria3D::PointSymbolParams::setLargeSymbolDistance |
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float |
largeSymbolDistance | ) |
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inline |
Set symbol size transition distance. This determines the distance at which the symbols will be scaled down. Beyond this, we get smaller symbols down to a minimum size of a few pixels.
◆ setModelDistance()
void Maria3D::PointSymbolParams::setModelDistance |
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float |
modelDistance | ) |
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inline |
Set the maximum distance for 3D models. 3D models will only be drawn when closer to the camera than this value.
◆ setOpacity()
void Maria3D::PointSymbolParams::setOpacity |
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float |
opacity | ) |
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inline |
Set symbol scale. This value determines the overall size of the symbol billboards. Default is 1.0
◆ setSymbolScale()
void Maria3D::PointSymbolParams::setSymbolScale |
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float |
symbolScale | ) |
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inline |
Set symbol scale. This value determines the overall size of the symbol billboards. Default is 1.0
The documentation for this class was generated from the following file:
- Native/MariaNative/M3DCommon/M3DPointSymbolParams.h