Maria GDK 5.0.0.738
Documentation of native code in develop branch
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Maria3D::ForestRenderer Class Reference

#include <M3DForestRenderer.h>

Classes

struct  Config
 

Public Member Functions

 ForestRenderer (const std::shared_ptr< LocalOrigin > &origin, const std::shared_ptr< STK::ShaderProgramManager > &shader_mgr, const std::shared_ptr< STK::TextureManager > &texture_mgr)
 
void addRenderTile (const STK::Vector3d &origin, const std::shared_ptr< ForestData > &forest_data, const std::shared_ptr< TextureData > &normal_map_data, const STK::Vector4f &normal_map_xfm)
 
void redraw (const STK::Camera &cam, const std::vector< std::shared_ptr< STK::Uniform > > &uniforms)
 
bool initialize (const Config &cfg)
 
void clearRenderTiles ()
 

Detailed Description

SngForestRenderer - Short description. Detailed description.


The documentation for this class was generated from the following files: