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void | ViewResizedEvent (Size sz) |
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bool | MousePressedEvent (object sender, MouseButtonEventArgs e) |
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bool | MouseReleasedEvent (object sender, MouseButtonEventArgs e) |
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bool | ManipulationStartingEvent (ManipulationStartingEventArgs args) |
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bool | ManipulationCompletedEvent (ManipulationCompletedEventArgs args) |
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bool | ManipulationDeltaEvent (ManipulationDeltaEventArgs args) |
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bool | MouseMoveEvent (object sender, MouseEventArgs e) |
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bool | MouseWheelEvent (MouseWheelEventArgs e) |
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void | UpdateFrame () |
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void | PanLeft (object obj=null) |
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void | PanRight (object obj=null) |
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void | PanUp (object obj=null) |
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void | PanDown (object obj=null) |
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CameraState | CameraState [get, set] |
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bool | MouseControlEnabled = true [get, set] |
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double | ViewWidth [get] |
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double | ViewHeight [get] |
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double | Yaw [get, set] |
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double | Pitch [get, set] |
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double | Roll [get, set] |
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double | TargetDistance [get, set] |
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GeoPos | TargetPos [get, set] |
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double | TargetAltitude [get, set] |
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bool | FollowGround [get, set] |
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bool | AvoidGround [get, set] |
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bool | Tracking [get] |
| True if the camera controller is currently tracking (moving position geographically).
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CameraState | CameraState [get, set] |
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bool | Tracking [get] |
| True if the camera controller is currently tracking (moving position geographically).
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TargetPosChangedEventHandler | TargetPosChanged = delegate { } |
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TargetDistanceChangedEventHandler | TargetDistanceChanged = delegate { } |
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PanEventHandler | AfterPan = delegate { } |
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OrientationChangedEventHandler | OrientationChanged = delegate { } |
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TargetPosChangedEventHandler | TargetPosChanged |
| This method is called when the target position changes (Target Latitude, Longitude, Altitude).
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TargetDistanceChangedEventHandler | TargetDistanceChanged |
| This event is called when the target zoom distance is changed.
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OrientationChangedEventHandler | OrientationChanged |
| This event is called each time the camera orientation changes (i.e. roll, pitch, yaw angles).
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◆ CameraState
◆ Tracking
bool TPG.Globe3D.CameraControl.Tracking |
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get |
The documentation for this class was generated from the following file:
- Src/Components/Globe3D/TPG.Globe3D/CameraControl.cs