Maria GDK 5.0.0.1005
Documentation of native code in develop branch
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STK::VertexPool Member List

This is the complete list of members for STK::VertexPool, including all inherited members.

allocate(size_t vertexCount)STK::VertexPool
capacityBytes() const (defined in STK::VertexPool)STK::VertexPoolinline
free(const VertexAllocation &a)STK::VertexPool
initializeNewVAO() (defined in STK::VertexPool)STK::VertexPool
normalAttribIndex() const (defined in STK::VertexPool)STK::VertexPoolinline
operator=(const VertexPool &)=delete (defined in STK::VertexPool)STK::VertexPool
uploadNormals(const VertexAllocation &a, const float *data2f) (defined in STK::VertexPool)STK::VertexPool
uploadPositions(const VertexAllocation &a, const float *data2f) (defined in STK::VertexPool)STK::VertexPool
uploadTexCoords(const VertexAllocation &a, const float *data2f) (defined in STK::VertexPool)STK::VertexPool
uvAttribIndex() const (defined in STK::VertexPool)STK::VertexPoolinline
vao() const (defined in STK::VertexPool)STK::VertexPoolinline
vboNormal() const (defined in STK::VertexPool)STK::VertexPoolinline
vboPos() const (defined in STK::VertexPool)STK::VertexPoolinline
vboUv() const (defined in STK::VertexPool)STK::VertexPoolinline
VertexPool(bool uv, bool normals, size_t initialCapacityBytes, size_t minBlockBytes, GLenum usage=GL_DYNAMIC_DRAW) (defined in STK::VertexPool)STK::VertexPool
VertexPool(const VertexPool &)=delete (defined in STK::VertexPool)STK::VertexPool
~VertexPool() (defined in STK::VertexPool)STK::VertexPool