|  | Maria GDK 5.0.0.910
    Documentation of native code in develop branch | 
This is the complete list of members for STK::VertexBuffer2D, including all inherited members.
| addQuad(const STK::Vector2f &v1, const STK::Vector2f &v2, const STK::Vector2f &v3, const STK::Vector2f &v4) | STK::VertexBuffer2D | |
| addTexturedQuad(const STK::Vector2f &v1, const STK::Vector2f &v2, const STK::Vector2f &v3, const STK::Vector2f &v4, const STK::Vector2f &tc1, const STK::Vector2f &tc2, const STK::Vector2f &tc3, const STK::Vector2f &tc4) | STK::VertexBuffer2D | |
| addTexturedTriangle(const STK::Vector2f &v1, const STK::Vector2f &v2, const STK::Vector2f &v3, const STK::Vector2f &tc1, const STK::Vector2f &tc2, const STK::Vector2f &tc3) | STK::VertexBuffer2D | |
| addTriangle(const STK::Vector2f &v1, const STK::Vector2f &v2, const STK::Vector2f &v3) | STK::VertexBuffer2D | |
| bind() (defined in STK::VertexBuffer2D) | STK::VertexBuffer2D | inline | 
| clearOpenGLBuffers() (defined in STK::VertexBuffer2D) | STK::VertexBuffer2D | |
| drawElements() (defined in STK::VertexBuffer2D) | STK::VertexBuffer2D | inline | 
| drawElements(int offset, int count) (defined in STK::VertexBuffer2D) | STK::VertexBuffer2D | inline | 
| getCurrOffset() const (defined in STK::VertexBuffer2D) | STK::VertexBuffer2D | inline | 
| setIndexes(const std::vector< uint16_t > &indexes) (defined in STK::VertexBuffer2D) | STK::VertexBuffer2D | inline | 
| setTexCoords(const std::vector< STK::Vector2f > &uv) (defined in STK::VertexBuffer2D) | STK::VertexBuffer2D | inline | 
| setVertices(const std::vector< STK::Vector2f > &vertices) (defined in STK::VertexBuffer2D) | STK::VertexBuffer2D | inline | 
| size() const (defined in STK::VertexBuffer2D) | STK::VertexBuffer2D | inline | 
| VertexBuffer2D(const std::vector< STK::Vector2f > &vertices, const std::vector< uint16_t > &indexes) (defined in STK::VertexBuffer2D) | STK::VertexBuffer2D | inline | 
| VertexBuffer2D(const std::vector< STK::Vector2f > &vertices, const std::vector< STK::Vector2f > &uvs, const std::vector< uint16_t > &indexes) (defined in STK::VertexBuffer2D) | STK::VertexBuffer2D | inline | 
| VertexBuffer2D()=default (defined in STK::VertexBuffer2D) | STK::VertexBuffer2D | |
| ~VertexBuffer2D() (defined in STK::VertexBuffer2D) | STK::VertexBuffer2D | inline |