![]() |
Maria GDK 5.0.0.927
Documentation of native code in develop branch
|
This is the complete list of members for STK::OpenGLFunctions, including all inherited members.
| disableGLDebug()=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| enableGLDebug()=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glActiveTexture(GLenum texture)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glAttachShader(GLuint program, GLuint shader)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glBeginQuery(GLenum target, GLuint id)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glBeginTransformFeedback(GLenum primitiveMode)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glBindAttribLocation(GLuint program, GLuint index, const char *name)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glBindBuffer(GLenum target, GLuint buffer)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glBindBufferBase(GLenum target, GLuint index, GLuint buffer)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glBindFramebuffer(GLenum target, GLuint framebuffer)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glBindRenderbuffer(GLenum target, GLuint renderbuffer)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glBindSampler(GLuint unit, GLuint sampler)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glBindTexture(GLenum target, GLuint texture)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glBindTransformFeedback(GLenum target, GLuint id)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glBindVertexArray(GLuint array)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glBlendEquation(GLenum mode)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glBlendFunc(GLenum sfactor, GLenum dfactor)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glBufferData(GLenum target, ptrdiff_t size, const void *data, GLenum usage)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glBufferSubData(GLenum target, ptrdiff_t offset, ptrdiff_t size, const void *data)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glCheckFramebufferStatus(GLenum target)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glClear(GLbitfield mask)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glClearDepthf(GLclampf depth)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glClearStencil(GLint s)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glCompileShader(GLuint shader)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glCreateProgram()=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glCreateShader(GLenum type)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glCullFace(GLenum mode)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glDeleteBuffers(GLsizei n, const GLuint *buffers)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glDeleteFramebuffers(GLsizei n, const GLuint *framebuffers)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glDeleteProgram(GLuint program)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glDeleteQueries(GLsizei n, const GLuint *ids)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glDeleteSamplers(GLsizei count, const GLuint *samplers)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glDeleteShader(GLuint shader)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glDeleteSync(GLsync sync)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glDeleteTextures(GLsizei n, const GLuint *textures)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glDeleteTransformFeedbacks(GLsizei n, const GLuint *ids)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glDeleteVertexArrays(GLsizei n, const GLuint *arrays)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glDepthFunc(GLenum func)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glDepthMask(GLboolean flag)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glDepthRangef(GLclampf zNear, GLclampf zFar)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glDetachShader(GLuint program, GLuint shader)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glDisable(GLenum cap)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glDisableVertexAttribArray(GLuint index)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glDrawArrays(GLenum mode, GLint first, GLsizei count)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glDrawBuffer(GLenum mode)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glDrawBuffers(GLsizei n, const GLenum *bufs)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glEnable(GLenum cap)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glEnableVertexAttribArray(GLuint index)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glEndQuery(GLenum target)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glEndTransformFeedback(void)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glFenceSync(GLenum condition, GLbitfield flags)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glFinish()=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glFlush()=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glFrontFace(GLenum mode)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGenBuffers(GLsizei n, GLuint *buffers)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGenerateMipmap(GLenum target)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGenFramebuffers(GLsizei n, GLuint *framebuffers)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGenQueries(GLsizei n, GLuint *ids)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGenRenderbuffers(GLsizei n, GLuint *renderbuffers)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGenSamplers(GLsizei count, GLuint *samplers)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGenTextures(GLsizei n, GLuint *textures)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGenTransformFeedbacks(GLsizei n, GLuint *ids)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGenVertexArrays(GLsizei n, GLuint *arrays)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetAttribLocation(GLuint program, const char *name)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetBooleanv(GLenum pname, GLboolean *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetBufferPointerv(GLenum target, GLenum pname, void **params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetError()=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetFloatv(GLenum pname, GLfloat *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetFragDataLocation(GLuint program, const GLchar *name)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetInteger64i_v(GLenum target, GLuint index, GLint64 *data)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetInteger64v(GLenum pname, GLint64 *data)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetIntegeri_v(GLenum target, GLuint index, GLint *data)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetIntegerv(GLenum pname, GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei *length, char *infolog)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetProgramiv(GLuint program, GLenum pname, GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetQueryiv(GLenum target, GLenum pname, GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei *length, char *infolog)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetShaderiv(GLuint shader, GLenum pname, GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei *length, char *source)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetString(GLenum name)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetStringi(GLenum name, GLuint index)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetTexParameteriv(GLenum target, GLenum pname, GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetUniformfv(GLuint program, GLint location, GLfloat *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetUniformiv(GLuint program, GLint location, GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetUniformLocation(GLuint program, const char *name)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetUniformuiv(GLuint program, GLint location, GLuint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetVertexAttribIiv(GLuint index, GLenum pname, GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glGetVertexAttribPointerv(GLuint index, GLenum pname, void **pointer)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glHint(GLenum target, GLenum mode)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glIsBuffer(GLuint buffer)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glIsEnabled(GLenum cap)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glIsFramebuffer(GLuint framebuffer)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glIsProgram(GLuint program)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glIsQuery(GLuint id)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glIsRenderbuffer(GLuint renderbuffer)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glIsSampler(GLuint sampler)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glIsShader(GLuint shader)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glIsSync(GLsync sync)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glIsTexture(GLuint texture)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glIsTransformFeedback(GLuint id)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glIsVertexArray(GLuint array)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glLineWidth(GLfloat width)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glLinkProgram(GLuint program)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glPauseTransformFeedback(void)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glPixelStorei(GLenum pname, GLint param)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glPolygonOffset(GLfloat factor, GLfloat units)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glProgramBinary(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glProgramParameteri(GLuint program, GLenum pname, GLint value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glReadBuffer(GLenum mode)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glReleaseShaderCompiler()=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glResumeTransformFeedback(void)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glSampleCoverage(GLclampf value, GLboolean invert)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *param)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glSamplerParameteri(GLuint sampler, GLenum pname, GLint param)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint *param)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glScissor(GLint x, GLint y, GLsizei width, GLsizei height)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glShaderBinary(GLint n, const GLuint *shaders, GLenum binaryformat, const void *binary, GLint length)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glShaderSource(GLuint shader, GLsizei count, const char **string, const GLint *length)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glStencilFunc(GLenum func, GLint ref, GLuint mask)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glStencilMask(GLuint mask)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glStencilMaskSeparate(GLenum face, GLuint mask)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glTexParameterf(GLenum target, GLenum pname, GLfloat param)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glTexParameteri(GLenum target, GLenum pname, GLint param)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glTexParameteriv(GLenum target, GLenum pname, const GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniform1f(GLint location, GLfloat x)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniform1fv(GLint location, GLsizei count, const GLfloat *v)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniform1i(GLint location, GLint x)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniform1iv(GLint location, GLsizei count, const GLint *v)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniform1ui(GLint location, GLuint v0)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniform1uiv(GLint location, GLsizei count, const GLuint *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniform2f(GLint location, GLfloat x, GLfloat y)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniform2fv(GLint location, GLsizei count, const GLfloat *v)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniform2i(GLint location, GLint x, GLint y)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniform2iv(GLint location, GLsizei count, const GLint *v)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniform2ui(GLint location, GLuint v0, GLuint v1)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniform2uiv(GLint location, GLsizei count, const GLuint *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniform3fv(GLint location, GLsizei count, const GLfloat *v)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniform3i(GLint location, GLint x, GLint y, GLint z)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniform3iv(GLint location, GLsizei count, const GLint *v)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniform3uiv(GLint location, GLsizei count, const GLuint *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniform4fv(GLint location, GLsizei count, const GLfloat *v)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniform4iv(GLint location, GLsizei count, const GLint *v)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniform4uiv(GLint location, GLsizei count, const GLuint *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUnmapBuffer(GLenum target)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glUseProgram(GLuint program)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glValidateProgram(GLuint program)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glVertexAttrib1f(GLuint indx, GLfloat x)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glVertexAttrib1fv(GLuint indx, const GLfloat *values)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glVertexAttrib2fv(GLuint indx, const GLfloat *values)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glVertexAttrib3fv(GLuint indx, const GLfloat *values)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glVertexAttrib4fv(GLuint indx, const GLfloat *values)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glVertexAttribDivisor(GLuint index, GLuint divisor)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glVertexAttribI4iv(GLuint index, const GLint *v)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glVertexAttribI4uiv(GLuint index, const GLuint *v)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *ptr)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glViewport(GLint x, GLint y, GLsizei width, GLsizei height)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
| initialize()=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |