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Maria GDK 5.0.0.738
Documentation of native code in develop branch
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This is the complete list of members for STK::OpenGLFunctions, including all inherited members.
disableGLDebug()=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
enableGLDebug()=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glActiveTexture(GLenum texture)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glAttachShader(GLuint program, GLuint shader)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glBeginQuery(GLenum target, GLuint id)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glBeginTransformFeedback(GLenum primitiveMode)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glBindAttribLocation(GLuint program, GLuint index, const char *name)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glBindBuffer(GLenum target, GLuint buffer)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glBindBufferBase(GLenum target, GLuint index, GLuint buffer)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glBindFramebuffer(GLenum target, GLuint framebuffer)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glBindRenderbuffer(GLenum target, GLuint renderbuffer)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glBindSampler(GLuint unit, GLuint sampler)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glBindTexture(GLenum target, GLuint texture)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glBindTransformFeedback(GLenum target, GLuint id)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glBindVertexArray(GLuint array)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glBlendEquation(GLenum mode)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glBlendFunc(GLenum sfactor, GLenum dfactor)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glBufferData(GLenum target, ptrdiff_t size, const void *data, GLenum usage)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glBufferSubData(GLenum target, ptrdiff_t offset, ptrdiff_t size, const void *data)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glCheckFramebufferStatus(GLenum target)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glClear(GLbitfield mask)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glClearDepthf(GLclampf depth)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glClearStencil(GLint s)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glCompileShader(GLuint shader)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glCreateProgram()=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glCreateShader(GLenum type)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glCullFace(GLenum mode)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glDeleteBuffers(GLsizei n, const GLuint *buffers)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glDeleteFramebuffers(GLsizei n, const GLuint *framebuffers)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glDeleteProgram(GLuint program)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glDeleteQueries(GLsizei n, const GLuint *ids)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glDeleteSamplers(GLsizei count, const GLuint *samplers)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glDeleteShader(GLuint shader)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glDeleteSync(GLsync sync)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glDeleteTextures(GLsizei n, const GLuint *textures)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glDeleteTransformFeedbacks(GLsizei n, const GLuint *ids)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glDeleteVertexArrays(GLsizei n, const GLuint *arrays)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glDepthFunc(GLenum func)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glDepthMask(GLboolean flag)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glDepthRangef(GLclampf zNear, GLclampf zFar)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glDetachShader(GLuint program, GLuint shader)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glDisable(GLenum cap)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glDisableVertexAttribArray(GLuint index)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glDrawArrays(GLenum mode, GLint first, GLsizei count)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glDrawBuffer(GLenum mode)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glDrawBuffers(GLsizei n, const GLenum *bufs)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glEnable(GLenum cap)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glEnableVertexAttribArray(GLuint index)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glEndQuery(GLenum target)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glEndTransformFeedback(void)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glFenceSync(GLenum condition, GLbitfield flags)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glFinish()=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glFlush()=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glFrontFace(GLenum mode)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGenBuffers(GLsizei n, GLuint *buffers)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGenerateMipmap(GLenum target)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGenFramebuffers(GLsizei n, GLuint *framebuffers)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGenQueries(GLsizei n, GLuint *ids)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGenRenderbuffers(GLsizei n, GLuint *renderbuffers)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGenSamplers(GLsizei count, GLuint *samplers)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGenTextures(GLsizei n, GLuint *textures)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGenTransformFeedbacks(GLsizei n, GLuint *ids)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGenVertexArrays(GLsizei n, GLuint *arrays)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetAttribLocation(GLuint program, const char *name)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetBooleanv(GLenum pname, GLboolean *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetBufferPointerv(GLenum target, GLenum pname, void **params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetError()=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetFloatv(GLenum pname, GLfloat *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetFragDataLocation(GLuint program, const GLchar *name)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetInteger64i_v(GLenum target, GLuint index, GLint64 *data)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetInteger64v(GLenum pname, GLint64 *data)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetIntegeri_v(GLenum target, GLuint index, GLint *data)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetIntegerv(GLenum pname, GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei *length, char *infolog)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetProgramiv(GLuint program, GLenum pname, GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetQueryiv(GLenum target, GLenum pname, GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei *length, char *infolog)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetShaderiv(GLuint shader, GLenum pname, GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei *length, char *source)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetString(GLenum name)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetStringi(GLenum name, GLuint index)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetTexParameteriv(GLenum target, GLenum pname, GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetUniformfv(GLuint program, GLint location, GLfloat *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetUniformiv(GLuint program, GLint location, GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetUniformLocation(GLuint program, const char *name)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetUniformuiv(GLuint program, GLint location, GLuint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetVertexAttribIiv(GLuint index, GLenum pname, GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glGetVertexAttribPointerv(GLuint index, GLenum pname, void **pointer)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glHint(GLenum target, GLenum mode)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glIsBuffer(GLuint buffer)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glIsEnabled(GLenum cap)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glIsFramebuffer(GLuint framebuffer)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glIsProgram(GLuint program)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glIsQuery(GLuint id)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glIsRenderbuffer(GLuint renderbuffer)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glIsSampler(GLuint sampler)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glIsShader(GLuint shader)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glIsSync(GLsync sync)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glIsTexture(GLuint texture)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glIsTransformFeedback(GLuint id)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glIsVertexArray(GLuint array)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glLineWidth(GLfloat width)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glLinkProgram(GLuint program)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glPauseTransformFeedback(void)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glPixelStorei(GLenum pname, GLint param)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glPolygonOffset(GLfloat factor, GLfloat units)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glProgramBinary(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glProgramParameteri(GLuint program, GLenum pname, GLint value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glReadBuffer(GLenum mode)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glReleaseShaderCompiler()=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glResumeTransformFeedback(void)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glSampleCoverage(GLclampf value, GLboolean invert)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *param)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glSamplerParameteri(GLuint sampler, GLenum pname, GLint param)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint *param)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glScissor(GLint x, GLint y, GLsizei width, GLsizei height)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glShaderBinary(GLint n, const GLuint *shaders, GLenum binaryformat, const void *binary, GLint length)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glShaderSource(GLuint shader, GLsizei count, const char **string, const GLint *length)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glStencilFunc(GLenum func, GLint ref, GLuint mask)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glStencilMask(GLuint mask)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glStencilMaskSeparate(GLenum face, GLuint mask)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glTexParameterf(GLenum target, GLenum pname, GLfloat param)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glTexParameteri(GLenum target, GLenum pname, GLint param)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glTexParameteriv(GLenum target, GLenum pname, const GLint *params)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniform1f(GLint location, GLfloat x)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniform1fv(GLint location, GLsizei count, const GLfloat *v)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniform1i(GLint location, GLint x)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniform1iv(GLint location, GLsizei count, const GLint *v)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniform1ui(GLint location, GLuint v0)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniform1uiv(GLint location, GLsizei count, const GLuint *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniform2f(GLint location, GLfloat x, GLfloat y)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniform2fv(GLint location, GLsizei count, const GLfloat *v)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniform2i(GLint location, GLint x, GLint y)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniform2iv(GLint location, GLsizei count, const GLint *v)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniform2ui(GLint location, GLuint v0, GLuint v1)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniform2uiv(GLint location, GLsizei count, const GLuint *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniform3fv(GLint location, GLsizei count, const GLfloat *v)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniform3i(GLint location, GLint x, GLint y, GLint z)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniform3iv(GLint location, GLsizei count, const GLint *v)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniform3uiv(GLint location, GLsizei count, const GLuint *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniform4fv(GLint location, GLsizei count, const GLfloat *v)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniform4iv(GLint location, GLsizei count, const GLint *v)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniform4uiv(GLint location, GLsizei count, const GLuint *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUnmapBuffer(GLenum target)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glUseProgram(GLuint program)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glValidateProgram(GLuint program)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glVertexAttrib1f(GLuint indx, GLfloat x)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glVertexAttrib1fv(GLuint indx, const GLfloat *values)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glVertexAttrib2fv(GLuint indx, const GLfloat *values)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glVertexAttrib3fv(GLuint indx, const GLfloat *values)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glVertexAttrib4fv(GLuint indx, const GLfloat *values)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glVertexAttribDivisor(GLuint index, GLuint divisor)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glVertexAttribI4iv(GLuint index, const GLint *v)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glVertexAttribI4uiv(GLuint index, const GLuint *v)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *ptr)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glViewport(GLint x, GLint y, GLsizei width, GLsizei height)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |
initialize()=0 (defined in STK::OpenGLFunctions) | STK::OpenGLFunctions | pure virtual |