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Maria GDK 5.0.0.738
Documentation of native code in develop branch
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This is the complete list of members for STK::FBOTexture, including all inherited members.
activate() | STK::FBOTexture | virtual |
anisotropy_ (defined in STK::Texture) | STK::Texture | protected |
applyTextureParameters(GLenum target) (defined in STK::Texture) | STK::Texture | protected |
beginRTT() | STK::FBOTexture | |
clear() (defined in STK::Texture) | STK::Texture | |
clearFBO() (defined in STK::FBOTexture) | STK::FBOTexture | |
deactivate(GLenum target) | STK::Texture | |
depth_bits_ (defined in STK::FBOTexture) | STK::FBOTexture | protected |
endRTT() | STK::FBOTexture | |
FAILED enum value (defined in STK::Texture) | STK::Texture | |
fb_ (defined in STK::FBOTexture) | STK::FBOTexture | protected |
fb_ms_ (defined in STK::FBOTexture) | STK::FBOTexture | protected |
FBOTexture() (defined in STK::FBOTexture) | STK::FBOTexture | |
FBOTexture(int width, int height, int num_samples=0, int depth_bits=24, int stencil_bits=8, GLenum internalformat=GL_RGBA8) (defined in STK::FBOTexture) | STK::FBOTexture | |
getAnisotropy() const (defined in STK::Texture) | STK::Texture | inline |
getDepthBits() const (defined in STK::FBOTexture) | STK::FBOTexture | inline |
getFBHandle() (defined in STK::FBOTexture) | STK::FBOTexture | inline |
getGLFormat(Image::Format fmt, GLenum &int_fmt, GLenum &data_fmt, GLenum &data_type) (defined in STK::Texture) | STK::Texture | protected |
getHandle() const (defined in STK::Texture) | STK::Texture | inline |
getHeight() const (defined in STK::FBOTexture) | STK::FBOTexture | inline |
getHorizontalWrap() const (defined in STK::Texture) | STK::Texture | inline |
getMagFilter() const (defined in STK::Texture) | STK::Texture | inline |
getMinFilter() const (defined in STK::Texture) | STK::Texture | inline |
getNumActiveTextures() (defined in STK::Texture) | STK::Texture | static |
getNumSamples() const (defined in STK::FBOTexture) | STK::FBOTexture | inline |
getStatus() const (defined in STK::Texture) | STK::Texture | inline |
getStencilBits() const | STK::FBOTexture | inline |
getTextureUnit() const (defined in STK::Texture) | STK::Texture | inline |
getTimestamp() const (defined in STK::Texture) | STK::Texture | inline |
getVerticalWrap() const (defined in STK::Texture) | STK::Texture | inline |
getWidth() const (defined in STK::FBOTexture) | STK::FBOTexture | inline |
handle_ (defined in STK::Texture) | STK::Texture | protected |
height_ (defined in STK::FBOTexture) | STK::FBOTexture | protected |
horizontal_wrap_ (defined in STK::Texture) | STK::Texture | protected |
initFBO() (defined in STK::FBOTexture) | STK::FBOTexture | protected |
INITIAL enum value (defined in STK::Texture) | STK::Texture | |
internalformat_ (defined in STK::FBOTexture) | STK::FBOTexture | protected |
load_state_ (defined in STK::Texture) | STK::Texture | protected |
LOADED enum value (defined in STK::Texture) | STK::Texture | |
LOADING enum value (defined in STK::Texture) | STK::Texture | |
loadInternal() | STK::FBOTexture | virtual |
LoadState enum name (defined in STK::Texture) | STK::Texture | |
mag_filter_ (defined in STK::Texture) | STK::Texture | protected |
memsize_ (defined in STK::Texture) | STK::Texture | protected |
min_filter_ (defined in STK::Texture) | STK::Texture | protected |
num_samples_ (defined in STK::FBOTexture) | STK::FBOTexture | protected |
prev_fb_ (defined in STK::FBOTexture) | STK::FBOTexture | protected |
rb_ (defined in STK::FBOTexture) | STK::FBOTexture | protected |
rb_color_buf_ (defined in STK::FBOTexture) | STK::FBOTexture | protected |
s_numActiveTextures (defined in STK::Texture) | STK::Texture | protectedstatic |
saveDebugImage(std::string filename) (defined in STK::FBOTexture) | STK::FBOTexture | |
setAnisotropy(float anisotropy) (defined in STK::Texture) | STK::Texture | inline |
setDepthBits(int depth) | STK::FBOTexture | inline |
setHeight(int h) (defined in STK::FBOTexture) | STK::FBOTexture | inline |
setHorizontalWrap(GLenum wrap) | STK::Texture | inline |
setMagFilter(GLenum mag) (defined in STK::Texture) | STK::Texture | inline |
setMinFilter(GLenum min) (defined in STK::Texture) | STK::Texture | inline |
setNumSamples(int num_samples) (defined in STK::FBOTexture) | STK::FBOTexture | inline |
setStatus(LoadState state) (defined in STK::Texture) | STK::Texture | inline |
setStencilBits(int bits) | STK::FBOTexture | inline |
setTextureUnit(int texture_unit) (defined in STK::Texture) | STK::Texture | inline |
setVerticalWrap(GLenum wrap) | STK::Texture | inline |
setWidth(int w) (defined in STK::FBOTexture) | STK::FBOTexture | inline |
stencil_bits_ (defined in STK::FBOTexture) | STK::FBOTexture | protected |
tex_mgr_ (defined in STK::Texture) | STK::Texture | protected |
Texture(TextureManager *tex_mgr, int texture_unit=0) (defined in STK::Texture) | STK::Texture | explicit |
Texture(int texture_unit=0) (defined in STK::Texture) | STK::Texture | inlineexplicit |
texture_unit_ (defined in STK::Texture) | STK::Texture | protected |
timestamp_ (defined in STK::Texture) | STK::Texture | protected |
toImage(STK::Image &img) | STK::FBOTexture | |
unload(GLenum target) | STK::Texture | |
upload() | STK::FBOTexture | virtual |
uploadTexture(const STK::Image &img, GLenum target) (defined in STK::Texture) | STK::Texture | protected |
vertical_wrap_ (defined in STK::Texture) | STK::Texture | protected |
width_ (defined in STK::FBOTexture) | STK::FBOTexture | protected |
~FBOTexture() (defined in STK::FBOTexture) | STK::FBOTexture | virtual |
~Texture() (defined in STK::Texture) | STK::Texture | virtual |