Maria GDK 5.0.0.738
Documentation of native code in develop branch
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STK::FBOTexture Member List

This is the complete list of members for STK::FBOTexture, including all inherited members.

activate()STK::FBOTexturevirtual
anisotropy_ (defined in STK::Texture)STK::Textureprotected
applyTextureParameters(GLenum target) (defined in STK::Texture)STK::Textureprotected
beginRTT()STK::FBOTexture
clear() (defined in STK::Texture)STK::Texture
clearFBO() (defined in STK::FBOTexture)STK::FBOTexture
deactivate(GLenum target)STK::Texture
depth_bits_ (defined in STK::FBOTexture)STK::FBOTextureprotected
endRTT()STK::FBOTexture
FAILED enum value (defined in STK::Texture)STK::Texture
fb_ (defined in STK::FBOTexture)STK::FBOTextureprotected
fb_ms_ (defined in STK::FBOTexture)STK::FBOTextureprotected
FBOTexture() (defined in STK::FBOTexture)STK::FBOTexture
FBOTexture(int width, int height, int num_samples=0, int depth_bits=24, int stencil_bits=8, GLenum internalformat=GL_RGBA8) (defined in STK::FBOTexture)STK::FBOTexture
getAnisotropy() const (defined in STK::Texture)STK::Textureinline
getDepthBits() const (defined in STK::FBOTexture)STK::FBOTextureinline
getFBHandle() (defined in STK::FBOTexture)STK::FBOTextureinline
getGLFormat(Image::Format fmt, GLenum &int_fmt, GLenum &data_fmt, GLenum &data_type) (defined in STK::Texture)STK::Textureprotected
getHandle() const (defined in STK::Texture)STK::Textureinline
getHeight() const (defined in STK::FBOTexture)STK::FBOTextureinline
getHorizontalWrap() const (defined in STK::Texture)STK::Textureinline
getMagFilter() const (defined in STK::Texture)STK::Textureinline
getMinFilter() const (defined in STK::Texture)STK::Textureinline
getNumActiveTextures() (defined in STK::Texture)STK::Texturestatic
getNumSamples() const (defined in STK::FBOTexture)STK::FBOTextureinline
getStatus() const (defined in STK::Texture)STK::Textureinline
getStencilBits() constSTK::FBOTextureinline
getTextureUnit() const (defined in STK::Texture)STK::Textureinline
getTimestamp() const (defined in STK::Texture)STK::Textureinline
getVerticalWrap() const (defined in STK::Texture)STK::Textureinline
getWidth() const (defined in STK::FBOTexture)STK::FBOTextureinline
handle_ (defined in STK::Texture)STK::Textureprotected
height_ (defined in STK::FBOTexture)STK::FBOTextureprotected
horizontal_wrap_ (defined in STK::Texture)STK::Textureprotected
initFBO() (defined in STK::FBOTexture)STK::FBOTextureprotected
INITIAL enum value (defined in STK::Texture)STK::Texture
internalformat_ (defined in STK::FBOTexture)STK::FBOTextureprotected
load_state_ (defined in STK::Texture)STK::Textureprotected
LOADED enum value (defined in STK::Texture)STK::Texture
LOADING enum value (defined in STK::Texture)STK::Texture
loadInternal()STK::FBOTexturevirtual
LoadState enum name (defined in STK::Texture)STK::Texture
mag_filter_ (defined in STK::Texture)STK::Textureprotected
memsize_ (defined in STK::Texture)STK::Textureprotected
min_filter_ (defined in STK::Texture)STK::Textureprotected
num_samples_ (defined in STK::FBOTexture)STK::FBOTextureprotected
prev_fb_ (defined in STK::FBOTexture)STK::FBOTextureprotected
rb_ (defined in STK::FBOTexture)STK::FBOTextureprotected
rb_color_buf_ (defined in STK::FBOTexture)STK::FBOTextureprotected
s_numActiveTextures (defined in STK::Texture)STK::Textureprotectedstatic
saveDebugImage(std::string filename) (defined in STK::FBOTexture)STK::FBOTexture
setAnisotropy(float anisotropy) (defined in STK::Texture)STK::Textureinline
setDepthBits(int depth)STK::FBOTextureinline
setHeight(int h) (defined in STK::FBOTexture)STK::FBOTextureinline
setHorizontalWrap(GLenum wrap)STK::Textureinline
setMagFilter(GLenum mag) (defined in STK::Texture)STK::Textureinline
setMinFilter(GLenum min) (defined in STK::Texture)STK::Textureinline
setNumSamples(int num_samples) (defined in STK::FBOTexture)STK::FBOTextureinline
setStatus(LoadState state) (defined in STK::Texture)STK::Textureinline
setStencilBits(int bits)STK::FBOTextureinline
setTextureUnit(int texture_unit) (defined in STK::Texture)STK::Textureinline
setVerticalWrap(GLenum wrap)STK::Textureinline
setWidth(int w) (defined in STK::FBOTexture)STK::FBOTextureinline
stencil_bits_ (defined in STK::FBOTexture)STK::FBOTextureprotected
tex_mgr_ (defined in STK::Texture)STK::Textureprotected
Texture(TextureManager *tex_mgr, int texture_unit=0) (defined in STK::Texture)STK::Textureexplicit
Texture(int texture_unit=0) (defined in STK::Texture)STK::Textureinlineexplicit
texture_unit_ (defined in STK::Texture)STK::Textureprotected
timestamp_ (defined in STK::Texture)STK::Textureprotected
toImage(STK::Image &img)STK::FBOTexture
unload(GLenum target)STK::Texture
upload()STK::FBOTexturevirtual
uploadTexture(const STK::Image &img, GLenum target) (defined in STK::Texture)STK::Textureprotected
vertical_wrap_ (defined in STK::Texture)STK::Textureprotected
width_ (defined in STK::FBOTexture)STK::FBOTextureprotected
~FBOTexture() (defined in STK::FBOTexture)STK::FBOTexturevirtual
~Texture() (defined in STK::Texture)STK::Texturevirtual