Maria GDK 5.0.0.738
Documentation of native code in develop branch
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STK::FBODepthTexture Member List

This is the complete list of members for STK::FBODepthTexture, including all inherited members.

activate()STK::FBODepthTexturevirtual
anisotropy_ (defined in STK::Texture)STK::Textureprotected
applyTextureParameters(GLenum target) (defined in STK::Texture)STK::Textureprotected
beginRTT()STK::FBODepthTexture
checkFBOStatus() const (defined in STK::FBODepthTexture)STK::FBODepthTextureprotected
clear() (defined in STK::Texture)STK::Texture
clearFBO() (defined in STK::FBODepthTexture)STK::FBODepthTexture
deactivate(GLenum target)STK::Texture
depth_bits_ (defined in STK::FBODepthTexture)STK::FBODepthTextureprotected
endRTT()STK::FBODepthTexture
FAILED enum value (defined in STK::Texture)STK::Texture
fb_ (defined in STK::FBODepthTexture)STK::FBODepthTextureprotected
FBODepthTexture() (defined in STK::FBODepthTexture)STK::FBODepthTexture
FBODepthTexture(int width, int height, int depth_bits=24) (defined in STK::FBODepthTexture)STK::FBODepthTexture
getAnisotropy() const (defined in STK::Texture)STK::Textureinline
getDepthBits() const (defined in STK::FBODepthTexture)STK::FBODepthTextureinline
getFBHandle() (defined in STK::FBODepthTexture)STK::FBODepthTextureinline
getGLFormat(Image::Format fmt, GLenum &int_fmt, GLenum &data_fmt, GLenum &data_type) (defined in STK::Texture)STK::Textureprotected
getHandle() const (defined in STK::Texture)STK::Textureinline
getHorizontalWrap() const (defined in STK::Texture)STK::Textureinline
getMagFilter() const (defined in STK::Texture)STK::Textureinline
getMinFilter() const (defined in STK::Texture)STK::Textureinline
getNumActiveTextures() (defined in STK::Texture)STK::Texturestatic
getStatus() const (defined in STK::Texture)STK::Textureinline
getTextureUnit() const (defined in STK::Texture)STK::Textureinline
getTimestamp() const (defined in STK::Texture)STK::Textureinline
getVerticalWrap() const (defined in STK::Texture)STK::Textureinline
handle_ (defined in STK::Texture)STK::Textureprotected
height_ (defined in STK::FBODepthTexture)STK::FBODepthTextureprotected
horizontal_wrap_ (defined in STK::Texture)STK::Textureprotected
initFBO() (defined in STK::FBODepthTexture)STK::FBODepthTextureprotected
INITIAL enum value (defined in STK::Texture)STK::Texture
load_state_ (defined in STK::Texture)STK::Textureprotected
LOADED enum value (defined in STK::Texture)STK::Texture
LOADING enum value (defined in STK::Texture)STK::Texture
loadInternal()STK::FBODepthTexturevirtual
LoadState enum name (defined in STK::Texture)STK::Texture
mag_filter_ (defined in STK::Texture)STK::Textureprotected
memsize_ (defined in STK::Texture)STK::Textureprotected
min_filter_ (defined in STK::Texture)STK::Textureprotected
prev_fb_ (defined in STK::FBODepthTexture)STK::FBODepthTextureprotected
rb_ (defined in STK::FBODepthTexture)STK::FBODepthTextureprotected
s_numActiveTextures (defined in STK::Texture)STK::Textureprotectedstatic
setAnisotropy(float anisotropy) (defined in STK::Texture)STK::Textureinline
setDepthBits(int depth)STK::FBODepthTextureinline
setHeight(int h) (defined in STK::FBODepthTexture)STK::FBODepthTextureinline
setHorizontalWrap(GLenum wrap)STK::Textureinline
setMagFilter(GLenum mag) (defined in STK::Texture)STK::Textureinline
setMinFilter(GLenum min) (defined in STK::Texture)STK::Textureinline
setStatus(LoadState state) (defined in STK::Texture)STK::Textureinline
setTextureUnit(int texture_unit) (defined in STK::Texture)STK::Textureinline
setVerticalWrap(GLenum wrap)STK::Textureinline
setWidth(int w) (defined in STK::FBODepthTexture)STK::FBODepthTextureinline
tex_mgr_ (defined in STK::Texture)STK::Textureprotected
Texture(TextureManager *tex_mgr, int texture_unit=0) (defined in STK::Texture)STK::Textureexplicit
Texture(int texture_unit=0) (defined in STK::Texture)STK::Textureinlineexplicit
texture_unit_ (defined in STK::Texture)STK::Textureprotected
timestamp_ (defined in STK::Texture)STK::Textureprotected
unload(GLenum target)STK::Texture
upload()STK::FBODepthTexturevirtual
uploadTexture(const STK::Image &img, GLenum target) (defined in STK::Texture)STK::Textureprotected
vertical_wrap_ (defined in STK::Texture)STK::Textureprotected
width_ (defined in STK::FBODepthTexture)STK::FBODepthTextureprotected
~FBODepthTexture() (defined in STK::FBODepthTexture)STK::FBODepthTexturevirtual
~Texture() (defined in STK::Texture)STK::Texturevirtual