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Maria GDK 5.0.0.927
Documentation of native code in develop branch
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This is the complete list of members for STK::FBODepthTexture, including all inherited members.
| activate() | STK::FBODepthTexture | virtual |
| anisotropy_ (defined in STK::Texture) | STK::Texture | protected |
| applyTextureParameters(GLenum target) (defined in STK::Texture) | STK::Texture | protected |
| beginRTT() | STK::FBODepthTexture | |
| bind(GLenum target) (defined in STK::Texture) | STK::Texture | inline |
| checkFBOStatus() const (defined in STK::FBODepthTexture) | STK::FBODepthTexture | protected |
| clear() (defined in STK::Texture) | STK::Texture | |
| clearFBO() (defined in STK::FBODepthTexture) | STK::FBODepthTexture | |
| deactivate(GLenum target) | STK::Texture | |
| depth_bits_ (defined in STK::FBODepthTexture) | STK::FBODepthTexture | protected |
| endRTT() | STK::FBODepthTexture | |
| FAILED enum value (defined in STK::Texture) | STK::Texture | |
| fb_ (defined in STK::FBODepthTexture) | STK::FBODepthTexture | protected |
| FBODepthTexture() (defined in STK::FBODepthTexture) | STK::FBODepthTexture | |
| FBODepthTexture(int width, int height, int depth_bits=24) (defined in STK::FBODepthTexture) | STK::FBODepthTexture | |
| genTexture() (defined in STK::Texture) | STK::Texture | inlineprotected |
| getAnisotropy() const (defined in STK::Texture) | STK::Texture | inline |
| getDepthBits() const (defined in STK::FBODepthTexture) | STK::FBODepthTexture | inline |
| getFBHandle() (defined in STK::FBODepthTexture) | STK::FBODepthTexture | inline |
| getGLFormat(Image::Format fmt, GLenum &int_fmt, GLenum &data_fmt, GLenum &data_type) (defined in STK::Texture) | STK::Texture | protected |
| getHandle() const (defined in STK::Texture) | STK::Texture | inline |
| getHorizontalWrap() const (defined in STK::Texture) | STK::Texture | inline |
| getMagFilter() const (defined in STK::Texture) | STK::Texture | inline |
| getMinFilter() const (defined in STK::Texture) | STK::Texture | inline |
| getNumActiveTextures() (defined in STK::Texture) | STK::Texture | static |
| getStatus() const (defined in STK::Texture) | STK::Texture | inline |
| getTextureUnit() const (defined in STK::Texture) | STK::Texture | inline |
| getTimestamp() const (defined in STK::Texture) | STK::Texture | inline |
| getVerticalWrap() const (defined in STK::Texture) | STK::Texture | inline |
| gl_context_ (defined in STK::Texture) | STK::Texture | protected |
| handle_ (defined in STK::Texture) | STK::Texture | protected |
| height_ (defined in STK::FBODepthTexture) | STK::FBODepthTexture | protected |
| horizontal_wrap_ (defined in STK::Texture) | STK::Texture | protected |
| initFBO() (defined in STK::FBODepthTexture) | STK::FBODepthTexture | protected |
| INITIAL enum value (defined in STK::Texture) | STK::Texture | |
| load_state_ (defined in STK::Texture) | STK::Texture | protected |
| LOADED enum value (defined in STK::Texture) | STK::Texture | |
| LOADING enum value (defined in STK::Texture) | STK::Texture | |
| loadInternal() | STK::FBODepthTexture | virtual |
| LoadState enum name (defined in STK::Texture) | STK::Texture | |
| mag_filter_ (defined in STK::Texture) | STK::Texture | protected |
| memsize_ (defined in STK::Texture) | STK::Texture | protected |
| min_filter_ (defined in STK::Texture) | STK::Texture | protected |
| prev_fb_ (defined in STK::FBODepthTexture) | STK::FBODepthTexture | protected |
| rb_ (defined in STK::FBODepthTexture) | STK::FBODepthTexture | protected |
| s_numActiveTextures (defined in STK::Texture) | STK::Texture | protectedstatic |
| setAnisotropy(float anisotropy) (defined in STK::Texture) | STK::Texture | inline |
| setDepthBits(int depth) | STK::FBODepthTexture | inline |
| setHeight(int h) (defined in STK::FBODepthTexture) | STK::FBODepthTexture | inline |
| setHorizontalWrap(GLenum wrap) | STK::Texture | inline |
| setMagFilter(GLenum mag) (defined in STK::Texture) | STK::Texture | inline |
| setMinFilter(GLenum min) (defined in STK::Texture) | STK::Texture | inline |
| setStatus(LoadState state) (defined in STK::Texture) | STK::Texture | inline |
| setTextureUnit(int texture_unit) (defined in STK::Texture) | STK::Texture | inline |
| setVerticalWrap(GLenum wrap) | STK::Texture | inline |
| setWidth(int w) (defined in STK::FBODepthTexture) | STK::FBODepthTexture | inline |
| tex_mgr_ (defined in STK::Texture) | STK::Texture | protected |
| Texture(TextureManager *tex_mgr, int texture_unit=0) (defined in STK::Texture) | STK::Texture | explicit |
| Texture(int texture_unit=0) (defined in STK::Texture) | STK::Texture | inlineexplicit |
| texture_unit_ (defined in STK::Texture) | STK::Texture | protected |
| timestamp_ (defined in STK::Texture) | STK::Texture | protected |
| unload(GLenum target) | STK::Texture | |
| upload() | STK::FBODepthTexture | virtual |
| uploadTexture(const STK::Image &img, GLenum target) (defined in STK::Texture) | STK::Texture | protected |
| vertical_wrap_ (defined in STK::Texture) | STK::Texture | protected |
| width_ (defined in STK::FBODepthTexture) | STK::FBODepthTexture | protected |
| ~FBODepthTexture() (defined in STK::FBODepthTexture) | STK::FBODepthTexture | virtual |
| ~Texture() (defined in STK::Texture) | STK::Texture | virtual |