Maria GDK 5.0.0.738
Documentation of native code in develop branch
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STK::AngleOpenGLFunctions Member List

This is the complete list of members for STK::AngleOpenGLFunctions, including all inherited members.

AngleOpenGLFunctions() (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctions
disableGLDebug() override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
enableGLDebug() override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glActiveTexture(GLenum texture) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glAttachShader(GLuint program, GLuint shader) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glBeginQuery(GLenum target, GLuint id) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glBeginTransformFeedback(GLenum primitiveMode) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glBindAttribLocation(GLuint program, GLuint index, const char *name) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glBindBuffer(GLenum target, GLuint buffer) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glBindBufferBase(GLenum target, GLuint index, GLuint buffer) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glBindFramebuffer(GLenum target, GLuint framebuffer) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glBindRenderbuffer(GLenum target, GLuint renderbuffer) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glBindSampler(GLuint unit, GLuint sampler) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glBindTexture(GLenum target, GLuint texture) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glBindTransformFeedback(GLenum target, GLuint id) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glBindVertexArray(GLuint array) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glBlendEquation(GLenum mode) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glBlendFunc(GLenum sfactor, GLenum dfactor) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glBufferData(GLenum target, ptrdiff_t size, const void *data, GLenum usage) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glBufferSubData(GLenum target, ptrdiff_t offset, ptrdiff_t size, const void *data) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glCheckFramebufferStatus(GLenum target) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glClear(GLbitfield mask) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glClearDepthf(GLclampf depth) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glClearStencil(GLint s) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glCompileShader(GLuint shader) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glCreateProgram() override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glCreateShader(GLenum type) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glCullFace(GLenum mode) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glDeleteBuffers(GLsizei n, const GLuint *buffers) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glDeleteFramebuffers(GLsizei n, const GLuint *framebuffers) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glDeleteProgram(GLuint program) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glDeleteQueries(GLsizei n, const GLuint *ids) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glDeleteSamplers(GLsizei count, const GLuint *samplers) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glDeleteShader(GLuint shader) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glDeleteSync(GLsync sync) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glDeleteTextures(GLsizei n, const GLuint *textures) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glDeleteTransformFeedbacks(GLsizei n, const GLuint *ids) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glDeleteVertexArrays(GLsizei n, const GLuint *arrays) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glDepthFunc(GLenum func) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glDepthMask(GLboolean flag) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glDepthRangef(GLclampf zNear, GLclampf zFar) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glDetachShader(GLuint program, GLuint shader) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glDisable(GLenum cap) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glDisableVertexAttribArray(GLuint index) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glDrawArrays(GLenum mode, GLint first, GLsizei count) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glDrawBuffer(GLenum mode) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glDrawBuffers(GLsizei n, const GLenum *bufs) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glEnable(GLenum cap) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glEnableVertexAttribArray(GLuint index) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glEndQuery(GLenum target) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glEndTransformFeedback(void) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glFenceSync(GLenum condition, GLbitfield flags) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glFinish() override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glFlush() override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glFrontFace(GLenum mode) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGenBuffers(GLsizei n, GLuint *buffers) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGenerateMipmap(GLenum target) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGenFramebuffers(GLsizei n, GLuint *framebuffers) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGenQueries(GLsizei n, GLuint *ids) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGenRenderbuffers(GLsizei n, GLuint *renderbuffers) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGenSamplers(GLsizei count, GLuint *samplers) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGenTextures(GLsizei n, GLuint *textures) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGenTransformFeedbacks(GLsizei n, GLuint *ids) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGenVertexArrays(GLsizei n, GLuint *arrays) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetAttribLocation(GLuint program, const char *name) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetBooleanv(GLenum pname, GLboolean *params) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetBufferPointerv(GLenum target, GLenum pname, void **params) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetError() override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetFloatv(GLenum pname, GLfloat *params) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetFragDataLocation(GLuint program, const GLchar *name) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetInteger64i_v(GLenum target, GLuint index, GLint64 *data) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetInteger64v(GLenum pname, GLint64 *data) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetIntegeri_v(GLenum target, GLuint index, GLint *data) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetIntegerv(GLenum pname, GLint *params) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei *length, char *infolog) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetProgramiv(GLuint program, GLenum pname, GLint *params) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetQueryiv(GLenum target, GLenum pname, GLint *params) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei *length, char *infolog) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetShaderiv(GLuint shader, GLenum pname, GLint *params) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei *length, char *source) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetString(GLenum name) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetStringi(GLenum name, GLuint index) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetTexParameteriv(GLenum target, GLenum pname, GLint *params) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetUniformfv(GLuint program, GLint location, GLfloat *params) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetUniformiv(GLuint program, GLint location, GLint *params) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetUniformLocation(GLuint program, const char *name) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetUniformuiv(GLuint program, GLint location, GLuint *params) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetVertexAttribIiv(GLuint index, GLenum pname, GLint *params) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glGetVertexAttribPointerv(GLuint index, GLenum pname, void **pointer) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glHint(GLenum target, GLenum mode) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glIsBuffer(GLuint buffer) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glIsEnabled(GLenum cap) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glIsFramebuffer(GLuint framebuffer) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glIsProgram(GLuint program) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glIsQuery(GLuint id) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glIsRenderbuffer(GLuint renderbuffer) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glIsSampler(GLuint sampler) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glIsShader(GLuint shader) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glIsSync(GLsync sync) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glIsTexture(GLuint texture) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glIsTransformFeedback(GLuint id) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glIsVertexArray(GLuint array) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glLineWidth(GLfloat width) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glLinkProgram(GLuint program) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glPauseTransformFeedback(void) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glPixelStorei(GLenum pname, GLint param) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glPolygonOffset(GLfloat factor, GLfloat units) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glProgramBinary(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glProgramParameteri(GLuint program, GLenum pname, GLint value) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glReadBuffer(GLenum mode) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glReleaseShaderCompiler() override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glResumeTransformFeedback(void) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glSampleCoverage(GLclampf value, GLboolean invert) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *param) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glSamplerParameteri(GLuint sampler, GLenum pname, GLint param) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint *param) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glScissor(GLint x, GLint y, GLsizei width, GLsizei height) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glShaderBinary(GLint n, const GLuint *shaders, GLenum binaryformat, const void *binary, GLint length) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glShaderSource(GLuint shader, GLsizei count, const char **string, const GLint *length) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glStencilFunc(GLenum func, GLint ref, GLuint mask) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glStencilMask(GLuint mask) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glStencilMaskSeparate(GLenum face, GLuint mask) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glTexParameterf(GLenum target, GLenum pname, GLfloat param) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glTexParameteri(GLenum target, GLenum pname, GLint param) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glTexParameteriv(GLenum target, GLenum pname, const GLint *params) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniform1f(GLint location, GLfloat x) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniform1fv(GLint location, GLsizei count, const GLfloat *v) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniform1i(GLint location, GLint x) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniform1iv(GLint location, GLsizei count, const GLint *v) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniform1ui(GLint location, GLuint v0) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniform1uiv(GLint location, GLsizei count, const GLuint *value) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniform2f(GLint location, GLfloat x, GLfloat y) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniform2fv(GLint location, GLsizei count, const GLfloat *v) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniform2i(GLint location, GLint x, GLint y) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniform2iv(GLint location, GLsizei count, const GLint *v) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniform2ui(GLint location, GLuint v0, GLuint v1) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniform2uiv(GLint location, GLsizei count, const GLuint *value) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniform3fv(GLint location, GLsizei count, const GLfloat *v) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniform3i(GLint location, GLint x, GLint y, GLint z) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniform3iv(GLint location, GLsizei count, const GLint *v) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniform3uiv(GLint location, GLsizei count, const GLuint *value) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniform4fv(GLint location, GLsizei count, const GLfloat *v) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniform4iv(GLint location, GLsizei count, const GLint *v) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniform4uiv(GLint location, GLsizei count, const GLuint *value) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUnmapBuffer(GLenum target) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glUseProgram(GLuint program) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glValidateProgram(GLuint program) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glVertexAttrib1f(GLuint indx, GLfloat x) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glVertexAttrib1fv(GLuint indx, const GLfloat *values) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glVertexAttrib2fv(GLuint indx, const GLfloat *values) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glVertexAttrib3fv(GLuint indx, const GLfloat *values) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glVertexAttrib4fv(GLuint indx, const GLfloat *values) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glVertexAttribDivisor(GLuint index, GLuint divisor) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glVertexAttribI4iv(GLuint index, const GLint *v) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glVertexAttribI4uiv(GLuint index, const GLuint *v) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *ptr) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glViewport(GLint x, GLint y, GLsizei width, GLsizei height) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual
initialize() override (defined in STK::AngleOpenGLFunctions)STK::AngleOpenGLFunctionsvirtual