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Maria GDK 5.0.0.927
Documentation of native code in develop branch
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This is the complete list of members for STK::AngleOpenGLFunctions, including all inherited members.
| AngleOpenGLFunctions() (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | |
| disableGLDebug() override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| enableGLDebug() override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glActiveTexture(GLenum texture) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glAttachShader(GLuint program, GLuint shader) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glBeginQuery(GLenum target, GLuint id) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glBeginTransformFeedback(GLenum primitiveMode) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glBindAttribLocation(GLuint program, GLuint index, const char *name) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glBindBuffer(GLenum target, GLuint buffer) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glBindBufferBase(GLenum target, GLuint index, GLuint buffer) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glBindFramebuffer(GLenum target, GLuint framebuffer) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glBindRenderbuffer(GLenum target, GLuint renderbuffer) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glBindSampler(GLuint unit, GLuint sampler) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glBindTexture(GLenum target, GLuint texture) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glBindTransformFeedback(GLenum target, GLuint id) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glBindVertexArray(GLuint array) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glBlendEquation(GLenum mode) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glBlendFunc(GLenum sfactor, GLenum dfactor) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glBufferData(GLenum target, ptrdiff_t size, const void *data, GLenum usage) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glBufferSubData(GLenum target, ptrdiff_t offset, ptrdiff_t size, const void *data) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glCheckFramebufferStatus(GLenum target) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glClear(GLbitfield mask) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glClearDepthf(GLclampf depth) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glClearStencil(GLint s) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glCompileShader(GLuint shader) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glCreateProgram() override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glCreateShader(GLenum type) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glCullFace(GLenum mode) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glDeleteBuffers(GLsizei n, const GLuint *buffers) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glDeleteFramebuffers(GLsizei n, const GLuint *framebuffers) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glDeleteProgram(GLuint program) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glDeleteQueries(GLsizei n, const GLuint *ids) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glDeleteSamplers(GLsizei count, const GLuint *samplers) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glDeleteShader(GLuint shader) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glDeleteSync(GLsync sync) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glDeleteTextures(GLsizei n, const GLuint *textures) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glDeleteTransformFeedbacks(GLsizei n, const GLuint *ids) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glDeleteVertexArrays(GLsizei n, const GLuint *arrays) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glDepthFunc(GLenum func) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glDepthMask(GLboolean flag) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glDepthRangef(GLclampf zNear, GLclampf zFar) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glDetachShader(GLuint program, GLuint shader) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glDisable(GLenum cap) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glDisableVertexAttribArray(GLuint index) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glDrawArrays(GLenum mode, GLint first, GLsizei count) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glDrawBuffer(GLenum mode) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glDrawBuffers(GLsizei n, const GLenum *bufs) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glEnable(GLenum cap) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glEnableVertexAttribArray(GLuint index) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glEndQuery(GLenum target) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glEndTransformFeedback(void) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glFenceSync(GLenum condition, GLbitfield flags) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glFinish() override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glFlush() override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glFrontFace(GLenum mode) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGenBuffers(GLsizei n, GLuint *buffers) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGenerateMipmap(GLenum target) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGenFramebuffers(GLsizei n, GLuint *framebuffers) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGenQueries(GLsizei n, GLuint *ids) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGenRenderbuffers(GLsizei n, GLuint *renderbuffers) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGenSamplers(GLsizei count, GLuint *samplers) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGenTextures(GLsizei n, GLuint *textures) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGenTransformFeedbacks(GLsizei n, GLuint *ids) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGenVertexArrays(GLsizei n, GLuint *arrays) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetAttribLocation(GLuint program, const char *name) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetBooleanv(GLenum pname, GLboolean *params) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetBufferPointerv(GLenum target, GLenum pname, void **params) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetError() override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetFloatv(GLenum pname, GLfloat *params) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetFragDataLocation(GLuint program, const GLchar *name) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetInteger64i_v(GLenum target, GLuint index, GLint64 *data) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetInteger64v(GLenum pname, GLint64 *data) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetIntegeri_v(GLenum target, GLuint index, GLint *data) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetIntegerv(GLenum pname, GLint *params) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei *length, char *infolog) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetProgramiv(GLuint program, GLenum pname, GLint *params) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetQueryiv(GLenum target, GLenum pname, GLint *params) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei *length, char *infolog) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetShaderiv(GLuint shader, GLenum pname, GLint *params) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei *length, char *source) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetString(GLenum name) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetStringi(GLenum name, GLuint index) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetTexParameteriv(GLenum target, GLenum pname, GLint *params) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetUniformfv(GLuint program, GLint location, GLfloat *params) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetUniformiv(GLuint program, GLint location, GLint *params) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetUniformLocation(GLuint program, const char *name) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetUniformuiv(GLuint program, GLint location, GLuint *params) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetVertexAttribIiv(GLuint index, GLenum pname, GLint *params) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glGetVertexAttribPointerv(GLuint index, GLenum pname, void **pointer) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glHint(GLenum target, GLenum mode) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glIsBuffer(GLuint buffer) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glIsEnabled(GLenum cap) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glIsFramebuffer(GLuint framebuffer) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glIsProgram(GLuint program) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glIsQuery(GLuint id) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glIsRenderbuffer(GLuint renderbuffer) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glIsSampler(GLuint sampler) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glIsShader(GLuint shader) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glIsSync(GLsync sync) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glIsTexture(GLuint texture) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glIsTransformFeedback(GLuint id) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glIsVertexArray(GLuint array) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glLineWidth(GLfloat width) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glLinkProgram(GLuint program) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glPauseTransformFeedback(void) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glPixelStorei(GLenum pname, GLint param) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glPolygonOffset(GLfloat factor, GLfloat units) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glProgramBinary(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glProgramParameteri(GLuint program, GLenum pname, GLint value) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glReadBuffer(GLenum mode) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glReleaseShaderCompiler() override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glResumeTransformFeedback(void) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glSampleCoverage(GLclampf value, GLboolean invert) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *param) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glSamplerParameteri(GLuint sampler, GLenum pname, GLint param) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint *param) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glScissor(GLint x, GLint y, GLsizei width, GLsizei height) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glShaderBinary(GLint n, const GLuint *shaders, GLenum binaryformat, const void *binary, GLint length) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glShaderSource(GLuint shader, GLsizei count, const char **string, const GLint *length) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glStencilFunc(GLenum func, GLint ref, GLuint mask) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glStencilMask(GLuint mask) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glStencilMaskSeparate(GLenum face, GLuint mask) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glTexParameterf(GLenum target, GLenum pname, GLfloat param) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glTexParameteri(GLenum target, GLenum pname, GLint param) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glTexParameteriv(GLenum target, GLenum pname, const GLint *params) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniform1f(GLint location, GLfloat x) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniform1fv(GLint location, GLsizei count, const GLfloat *v) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniform1i(GLint location, GLint x) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniform1iv(GLint location, GLsizei count, const GLint *v) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniform1ui(GLint location, GLuint v0) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniform1uiv(GLint location, GLsizei count, const GLuint *value) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniform2f(GLint location, GLfloat x, GLfloat y) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniform2fv(GLint location, GLsizei count, const GLfloat *v) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniform2i(GLint location, GLint x, GLint y) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniform2iv(GLint location, GLsizei count, const GLint *v) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniform2ui(GLint location, GLuint v0, GLuint v1) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniform2uiv(GLint location, GLsizei count, const GLuint *value) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniform3fv(GLint location, GLsizei count, const GLfloat *v) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniform3i(GLint location, GLint x, GLint y, GLint z) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniform3iv(GLint location, GLsizei count, const GLint *v) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniform3uiv(GLint location, GLsizei count, const GLuint *value) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniform4fv(GLint location, GLsizei count, const GLfloat *v) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniform4iv(GLint location, GLsizei count, const GLint *v) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniform4uiv(GLint location, GLsizei count, const GLuint *value) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUnmapBuffer(GLenum target) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glUseProgram(GLuint program) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glValidateProgram(GLuint program) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glVertexAttrib1f(GLuint indx, GLfloat x) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glVertexAttrib1fv(GLuint indx, const GLfloat *values) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glVertexAttrib2fv(GLuint indx, const GLfloat *values) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glVertexAttrib3fv(GLuint indx, const GLfloat *values) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glVertexAttrib4fv(GLuint indx, const GLfloat *values) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glVertexAttribDivisor(GLuint index, GLuint divisor) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glVertexAttribI4iv(GLuint index, const GLint *v) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glVertexAttribI4uiv(GLuint index, const GLuint *v) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *ptr) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glViewport(GLint x, GLint y, GLsizei width, GLsizei height) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |
| initialize() override (defined in STK::AngleOpenGLFunctions) | STK::AngleOpenGLFunctions | virtual |